Working history · 1985–2026

Communications, audio, software, production — one long argument.

AGM has changed legal form, country and technical vocabulary, but a surprisingly consistent idea runs through the work: treat the whole system rather than one isolated box.

Not a conventional company timeline.

This chronology is being reconstructed from contemporary trade press, company documents, surviving products and first-hand records. Independent evidence and founder recollection are kept distinct. Where dates or claims remain uncertain, the site says so rather than filling the gap.

Corporate continuity: AGM Digital Arts was founded and owned by Anthony Gustav Morris in the United Kingdom and later continued its activities in Germany through agm digital arts GmbH under the same ownership and management. The UK and German companies were not the same legal entity.

Communications before “digital media” was a useful label

AGM activity began in Ely around communications technology, equipment supply and emerging digital audio. Anthony Morris’s founder record includes least-cost routing, fax broadcasting, intercontinental telex refiling, a local fax/telex bureau and computer/mobile-technology reselling. A 1988 Music Technology review independently places “Anthony G Morris of AGM Communications, Ely” in the professional-technology record.

Enhanced Ambisonics in public installations

The Graphite Microsystems launch in the Netherlands and Cairo’s in Swindon show AGM spatial processing moving into real event and entertainment environments.

Graphite → Cairo’s →

Processing platforms and AGMnet

The AGM Digital Audio Processing Platform and AGM Network joined multichannel DSP, remote control and real-time diagnosis — applying communications thinking directly to installed audio.

AGMnet →

Touchdown Studios: the “Virtual Room”

AGM developed 32-bit DSP surround processing and a 16-channel vector-positioning core for Touchdown Studio 2 near Munich, a room documented for stereo, Dolby and Ambisonic work.

Touchdown →

MR1: from microphone array to recording chain

The 20-bit four-channel MR1 was introduced at AES, independently reviewed and then used for AGM classical recording sessions and the planned Perfectum Est label.

MR1 → Recordings →

IMAGE 100 at Studio Babelsberg

Event production, orchestral soundtrack, 36-projector Dataton imagery and four-channel Ambisonics for Schering’s large-scale centenary-of-cinema presentation.

IMAGE 100 →

Three Speaker Stereo

AGM developed and manufactured TSS-1 and TSS-1D hardware implementations of Michael Gerzon’s patented Trifield principle; period review material reported fixed installations, and surviving units later emerged from the Royal Opera House.

TSS / ESsEX →

Content-managed theatre publishing

AGM’s founder record describes work with ICL Germany on an unusually early staff-editable Gärtnerplatztheater programme website. The exact launch chronology is still being reconstructed.

Gärtnerplatz →

The German GmbH

The work continued in Germany through agm digital arts GmbH under Anthony Morris’s ownership and management. The legal entity changed; the working continuity did not.

Networked software encoding

XEncode, dotAGM and the .agm packed-audio workflow treated encoding as a server job: validate, package, queue, process and check multichannel content rather than tying a studio workstation up in real time.

XEncode / DTS →

Replay Environments

AGM explored room-independent, high-channel-count replay, IP-type control and remote diagnostics as parts of one reproducible listening environment.

Replay Environments →

Arnold Schönberg Center, Vienna

A custom 2008 binaural Schönberg head sits alongside AGM’s documented involvement in the “Wer ich bin” exhibition and its high-channel-count multimedia replay environment.

Schönberg →

More software, media and rights — less public client naming

The company increasingly applied the same technical/creative mix to software, multimedia, film/video, production management, publishing and rights. Much of the work is covered by NDA, which is why the current website shows less recent client detail than the older technical archive.

The common thread

Systems rather than isolated products.

Communications routing, installation control, microphone-to-digital recording, multichannel rooms, three-speaker replay, server-based encoding and modern media production look like different businesses. AGM’s history suggests they were mostly different versions of the same habit: solve the awkward technical chain so that the creative result can happen.

Explore the archive →